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    <user id="27663"><![CDATA[27663]]></user>
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  <changed>1475893564</changed>
  <title><![CDATA[Bogost on Satirical Gaming]]></title>
  <body><![CDATA[<p>"Cow Clicker" was a game built by <strong>Ian Bogost</strong>, professor in the <strong>School of Literature, Media, and Communication</strong>.&nbsp;The game's "purpose was to satirise the dull stupidity of many early social games.&nbsp;Arguably it did not have the effect of turning people away from those supposedly dull games, but it became something in its own right instead. Players liked it, liked Bogost’s sense of humour, and continue to appreciate the satire on its own terms." <em>Source: <a href="http://techcrunch.com/2012/11/10/are-games-really-that-persuasive/" target="_blank">TechCrunch</a>, November 10, 2012</em></p>]]></body>
  <field_article_url>
    <item>
      <url><![CDATA[http://techcrunch.com/2012/11/10/are-games-really-that-persuasive/]]></url>
      <title><![CDATA[]]></title>
    </item>
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  <field_publication>
    <item>
      <value><![CDATA[ Quantum and Semiconductor Physics ]]></value>
    </item>
  </field_publication>
  <field_dateline>
    <item>
      <value>2012-11-10</value>
      <timezone></timezone>
    </item>
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  <og_groups>
          <item>1281</item>
          <item>1283</item>
      </og_groups>
  <og_groups_both>
          <item><![CDATA[Ivan Allen College of Liberal Arts]]></item>
          <item><![CDATA[School of Literature, Media, and Communication]]></item>
      </og_groups_both>
    <field_userdata>
      <![CDATA[]]>
  </field_userdata>
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