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  <type>external_news</type>
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    <user id="27556"><![CDATA[27556]]></user>
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  <created>1352724716</created>
  <changed>1475893566</changed>
  <title><![CDATA[Are Games Really That Persuasive?]]></title>
  <body><![CDATA[<p>Noted academic and game designer Ian Bogost <em>(Interactive Comp)</em> created a satirical Facebook game named Cow Clicker, for instance, whose purpose was to satirise the dull stupidity of many early social games. <em>Source: TechCrunch</em></p><p>&nbsp;</p>]]></body>
  <field_article_url>
    <item>
      <url><![CDATA[http://techcrunch.com/2012/11/10/are-games-really-that-persuasive/]]></url>
      <title><![CDATA[]]></title>
    </item>
  </field_article_url>
  <field_publication>
    <item>
      <value><![CDATA[ Quantum and Semiconductor Physics ]]></value>
    </item>
  </field_publication>
  <field_dateline>
    <item>
      <value>2012-11-13</value>
      <timezone></timezone>
    </item>
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  <field_media>
        </field_media>
  <og_groups>
          <item>47223</item>
          <item>50876</item>
      </og_groups>
  <og_groups_both>
          <item><![CDATA[College of Computing]]></item>
          <item><![CDATA[School of Interactive Computing]]></item>
      </og_groups_both>
    <field_userdata>
      <![CDATA[]]>
  </field_userdata>
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