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  <title><![CDATA[Bogost on Video Games as Art]]></title>
  <body><![CDATA[<p>“Forget games,&nbsp;art&nbsp;doesn’t have any sort of stable meaning in contemporary culture anyway,” writes <a href="http://www.iac.gatech.edu/faculty-and-staff/faculty/bio/bogost" target="_self"><strong>Ian Bogost</strong></a>, professor in the <strong>School of Literature, Media, and Communication</strong>, in his book <em>How to do Things with Videogames</em> (U of Minnesota Press, 2011). <em>Source: <a href="http://blogs.wsj.com/speakeasy/2012/11/30/museum-of-modern-art-puts-its-game-face-on/" target="_blank">Wall Street Journal</a>, November 30, 2012</em></p>]]></body>
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      <url><![CDATA[http://blogs.wsj.com/speakeasy/2012/11/30/museum-of-modern-art-puts-its-game-face-on/]]></url>
      <title><![CDATA[]]></title>
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    <item>
      <value><![CDATA[ Anton Leykin ]]></value>
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      <value>2012-11-30</value>
      <timezone></timezone>
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          <item>1281</item>
          <item>1283</item>
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  <og_groups_both>
          <item><![CDATA[Ivan Allen College of Liberal Arts]]></item>
          <item><![CDATA[School of Literature, Media, and Communication]]></item>
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