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  <title><![CDATA[Bogost Quoted in Polygon Article Regarding Serious Games]]></title>
  <body><![CDATA[<p><strong><a href="http://www.iac.gatech.edu/faculty-and-staff/faculty/bio/bogost">Ian Bogost</a>,&nbsp;</strong>professor in the&nbsp;<strong>School of Literature, Communication, and Culture</strong>, was quoted in a&nbsp;<em>Polygon&nbsp;</em>article entitled&nbsp;<em>The Apple Obstacle for Serious Games</em> in June. &nbsp;He explains, "The real problem, he says, isn't Apple's guidelines — the real problem is how we've allowed a corporate-owned channel to dominate the distribution of software. What we should be worried about is the corporate ownership in control of a very popular, increasingly important distribution channel."</p>]]></body>
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      <url><![CDATA[http://www.polygon.com/2013/6/21/4449770/the-apple-obstacle-for-serious-games]]></url>
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    <item>
      <value><![CDATA[ biology courses ]]></value>
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    <item>
      <value>2013-06-27</value>
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          <item>1281</item>
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          <item><![CDATA[Ivan Allen College of Liberal Arts]]></item>
          <item><![CDATA[School of Literature, Media, and Communication]]></item>
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