{"51371":{"#nid":"51371","#data":{"type":"news","title":"Interview with Celia Pearce","body":[{"value":"\u003Cp\u003E\u003C\/p\u003E","summary":null,"format":"limited_html"}],"field_subtitle":"","field_summary":[{"value":"\u003Cp\u003ECelia Pearce, a GVU Center faculty member and Director of Emergent Game Group \ndiscussed conscious vs. unconscious game design in a Blip.tv interview. She \nsays that since most games have a causal relationship between actions and \nadvance, designers should be more conscious about the values conveyed through \nthe game. Source: Blip.tv\u003C\/p\u003E","format":"limited_html"}],"field_summary_sentence":"","uid":"27154","created_gmt":"2010-02-09 21:43:47","changed_gmt":"2016-10-08 03:04:46","author":"Louise Russo","boilerplate_text":"","field_publication":"","field_article_url":"","dateline":{"date":"2007-10-18T00:00:00-04:00","iso_date":"2007-10-18T00:00:00-04:00","tz":"America\/New_York"},"extras":[],"related_links":[{"url":"http:\/\/blip.tv\/file\/426705","title":"http:\/\/blip.tv\/file\/426705"}],"groups":[{"id":"47223","name":"College of Computing"}],"categories":[],"keywords":[],"core_research_areas":[],"news_room_topics":[],"event_categories":[],"invited_audience":[],"affiliations":[],"classification":[],"areas_of_expertise":[],"news_and_recent_appearances":[],"phone":[],"contact":[],"email":[],"slides":[],"orientation":[],"userdata":""}}}