<node id="558951">
  <nid>558951</nid>
  <type>external_news</type>
  <uid>
    <user id="30267"><![CDATA[30267]]></user>
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  <created>1470229640</created>
  <changed>1475893699</changed>
  <title><![CDATA[A History of Violence]]></title>
  <body><![CDATA[<p>First-Person Shooter (FPS) games have a long legacy in the video games industry but are often criticized for violent content. Professor Ian Bogost touches on the legacy of FPS games and how new trends will influence the genre.</p>]]></body>
  <field_article_url>
    <item>
      <url><![CDATA[https://theringer.com/first-person-shooter-video-game-evolution-overwatch-e0cc38ff633d#.go9szpqbu]]></url>
      <title><![CDATA[]]></title>
    </item>
  </field_article_url>
  <field_publication>
    <item>
      <value><![CDATA[ Charlie Ridgeway ]]></value>
    </item>
  </field_publication>
  <field_dateline>
    <item>
      <value>2016-08-03</value>
      <timezone></timezone>
    </item>
  </field_dateline>
  <field_media>
        </field_media>
  <og_groups>
          <item>47223</item>
          <item>50876</item>
      </og_groups>
  <og_groups_both>
          <item><![CDATA[College of Computing]]></item>
          <item><![CDATA[School of Interactive Computing]]></item>
      </og_groups_both>
    <field_userdata>
      <![CDATA[]]>
  </field_userdata>
</node>
