{"583872":{"#nid":"583872","#data":{"type":"external_news","title":"A History of Violence","body":[{"value":"\u003Cp\u003EThe Ringer interviewed Ian Bogost for an article about video games and violence.\u0026nbsp;\u0026ldquo;In some ways, what makes genre fiction good is [when] it\u0026rsquo;s the same as other genre fiction,\u0026rdquo; says Ian Bogost, a professor of interactive computing at Georgia Tech and a game designer and writer. \u0026ldquo;And I feel like that\u0026rsquo;s what the FPS is. It\u0026rsquo;s the ultimate genre fiction of games. The ultimately self-sustaining genre. You get these little twists and changes that respond to current trends.\u0026rdquo;\u003C\/p\u003E\r\n\r\n\u003Cp\u003ERead the rest of the article here:\u0026nbsp;\u003Ca href=\u0022https:\/\/theringer.com\/first-person-shooter-video-game-evolution-overwatch-e0cc38ff633d#.qkx8sxj1w\u0022\u003Ehttps:\/\/theringer.com\/first-person-shooter-video-game-evolution-overwatch-e0cc38ff633d#.qkx8sxj1w\u003C\/a\u003E\u003C\/p\u003E\r\n","summary":null,"format":"limited_html"}],"field_subtitle":"","field_summary":"","field_summary_sentence":"","uid":"28466","created_gmt":"2016-11-14 21:27:16","changed_gmt":"2016-11-14 21:27:16","author":"Meghana Melkote","boilerplate_text":"","field_publication":"","publication":"Charlie Ridgeway","field_article_url":"","publication_url":"https:\/\/theringer.com\/first-person-shooter-video-game-evolution-overwatch-e0cc38ff633d#.qkx8sxj1w","dateline":{"date":"2016-08-02T00:00:00-04:00","iso_date":"2016-08-02T00:00:00-04:00","tz":"America\/New_York"},"extras":[],"groups":[{"id":"1299","name":"GVU Center"}],"categories":[],"keywords":[],"core_research_areas":[],"news_room_topics":[],"event_categories":[],"invited_audience":[],"affiliations":[],"classification":[],"areas_of_expertise":[],"news_and_recent_appearances":[],"phone":[],"contact":[],"email":[],"slides":[],"orientation":[],"userdata":""}}}