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  <type>external_news</type>
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    <user id="28466"><![CDATA[28466]]></user>
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  <created>1479158836</created>
  <changed>1479158836</changed>
  <title><![CDATA[A History of Violence]]></title>
  <body><![CDATA[<p>The Ringer interviewed Ian Bogost for an article about video games and violence.&nbsp;&ldquo;In some ways, what makes genre fiction good is [when] it&rsquo;s the same as other genre fiction,&rdquo; says Ian Bogost, a professor of interactive computing at Georgia Tech and a game designer and writer. &ldquo;And I feel like that&rsquo;s what the FPS is. It&rsquo;s the ultimate genre fiction of games. The ultimately self-sustaining genre. You get these little twists and changes that respond to current trends.&rdquo;</p>

<p>Read the rest of the article here:&nbsp;<a href="https://theringer.com/first-person-shooter-video-game-evolution-overwatch-e0cc38ff633d#.qkx8sxj1w">https://theringer.com/first-person-shooter-video-game-evolution-overwatch-e0cc38ff633d#.qkx8sxj1w</a></p>
]]></body>
  <field_article_url>
    <item>
      <url><![CDATA[https://theringer.com/first-person-shooter-video-game-evolution-overwatch-e0cc38ff633d#.qkx8sxj1w]]></url>
      <title><![CDATA[]]></title>
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  <field_publication>
    <item>
      <value><![CDATA[ Charlie Ridgeway ]]></value>
    </item>
  </field_publication>
  <field_dateline>
    <item>
      <value>2016-08-02</value>
      <timezone></timezone>
    </item>
  </field_dateline>
  <field_media>
        </field_media>
  <og_groups>
          <item>1299</item>
      </og_groups>
  <og_groups_both>
          <item><![CDATA[GVU Center]]></item>
      </og_groups_both>
    <field_userdata>
      <![CDATA[]]>
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