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  <title><![CDATA[Bogost in Network World]]></title>
  <body><![CDATA[<p>Literature, Communication, and Culture Associate Professor Ian Bogost was quoted March 18, "I'm not sure we can yet conclude that the government really wants to make games. This contest reads as PR more than politics. Look we're hip! We &lt;3 Apps! Contests R kewl!"  Bogost's comments appeared in the article Public interest vs. propaganda game development. </p>]]></body>
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      <value>2010-04-05T00:00:00-04:00</value>
      <timezone><![CDATA[America/New_York]]></timezone>
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      <value><![CDATA[Literature, Communication, and Culture Associate Professor Ian B]]></value>
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      <value><![CDATA[Literature, Communication, and Culture Associate Professor Ian Bogost was quoted March 18, "I'm not sure we can yet conclude that the government really wants to make games. This contest reads as PR more than politics. Look we're hip! We &lt;3 Apps! Contests R kewl!"  Bogost's comments appeared in the article Public interest vs. propaganda game development.]]></value>
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      <email><![CDATA[rebecca.keane@iac.gatech.edu]]></email>
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      <value><![CDATA[<strong>Rebecca  Keane</strong><br />Ivam Allen College - Communications<br /><a href="mailto:rebecca.keane@iac.gatech.edu">Contact Rebecca  Keane</a><br /><strong>404-894-1720</strong>]]></value>
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  <!--  TO DO: correct to not conflate categories and news room topics  -->
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         from the responsibility to actually solve the problem. But what can I
         say? There are more problems than there's time to solve.  -->
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        <![CDATA[Institute and Campus]]>
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      <url>http://www.networkworld.com/news/2010/031810-public-interest-vs-propaganda-game.html</url>
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          <item><![CDATA[Ivan Allen College of Liberal Arts]]></item>
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