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  <created>1504881263</created>
  <changed>1504888788</changed>
  <title><![CDATA[Artificial Intelligence Uses Less Than Two Minutes of Videogame Footage to Recreate Game Engine]]></title>
  <body><![CDATA[<p><strong>Game studios and enthusiasts may soon have a new tool at their disposal to speed up game development and experiment with different styles of play.</strong>&nbsp;Georgia Institute of Technology researchers have developed a new approach using an artificial intelligence to learn a complete game engine, the basic software of a game that governs everything from character movement to rendering graphics.</p>

<p>The research was presented at the International Joint Conference on Artificial Intelligence, Aug. 19-25, 2017, in Melbourne, Australia. The paper, &ldquo;<a href="http://www.cc.gatech.edu/~riedl/pubs/ijcai17.pdf" rel="noopener noreferrer" target="_blank">Game Engine Learning from Video</a>,&rdquo; was authored by Matthew Guzdial, Boyang Li, and Mark Riedl.</p>
]]></body>
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    <item>
      <url><![CDATA[https://gvu.gatech.edu/ai-uses-less-two-minutes-videogame-footage-recreate-game-engine]]></url>
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      <value><![CDATA[  ]]></value>
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      <value>2017-09-07</value>
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          <item><![CDATA[College of Computing]]></item>
          <item><![CDATA[GVU Center]]></item>
          <item><![CDATA[School of Interactive Computing]]></item>
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