{"65786":{"#nid":"65786","#data":{"type":"external_news","title":"Bogost on Video-Game Rooms in Education Centers","body":[{"value":"\u003Cp\u003E\u0022If you want to study things, you have to have them,\u0022 said Ian Bogost, Associate Professor and Director of Graduate Studies in Digital Media. Bogost is referring to the benefit of housing video-game rooms in educational centers in order to promote teaching and research. \u003Cem\u003ESource: Chronicle of Higher Education - April 24, 2011\u003C\/em\u003E\u003C\/p\u003E\u003Cp\u003E\u003Ca href=\u0022http:\/\/chronicle.com\/article\/Video-Game-Rooms-Become-the\/127229\/\u0022 target=\u0022_blank\u0022\u003ERead full article\u003C\/a\u003E\u003C\/p\u003E","summary":null,"format":"limited_html"}],"field_subtitle":"","field_summary":"","field_summary_sentence":"","uid":"27418","created_gmt":"2011-04-26 13:42:07","changed_gmt":"2016-10-08 02:24:27","author":"Lauren Langley","boilerplate_text":"","field_publication":"","publication":"You in The News","field_article_url":"","publication_url":"http:\/\/chronicle.com\/article\/Video-Game-Rooms-Become-the\/127229\/","dateline":{"date":"2011-04-24T00:00:00-04:00","iso_date":"2011-04-24T00:00:00-04:00","tz":"America\/New_York"},"extras":[],"groups":[{"id":"1281","name":"Ivan Allen College of Liberal Arts"}],"categories":[{"id":"134","name":"Student and Faculty"}],"keywords":[{"id":"12421","name":"Chronicle of Higher Education"},{"id":"124","name":"Digital Media"},{"id":"3663","name":"Ian Bogost"}],"core_research_areas":[],"news_room_topics":[],"event_categories":[],"invited_audience":[],"affiliations":[],"classification":[],"areas_of_expertise":[],"news_and_recent_appearances":[],"phone":[],"contact":[],"email":[],"slides":[],"orientation":[],"userdata":""}}}