<node id="68711">
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  <title><![CDATA[Bogost on News Gaming]]></title>
  <body><![CDATA[<p>“The fundamental thing about video games that excites me is the ability to simulate complexity, to characterize systems and how they behave,” said Ian Bogost, &nbsp;Associate Professor and Director of Graduate Studies in Digital Media in the School of Literature, Communication, and Culture.</p><p>Bogost's ideas about newsgames (a term he coined) inform many examples of games being used as journalism, such as Wired.com's 2009 game Cutthroat Capitalism, which explores the complicated world of a Somali pirate.<em> Source: The Boston Globe: July 3, 2011</em>.</p><p><a href="http://articles.boston.com/2011-07-03/news/29733694_1_video-games-somali-pirate-somali-coast">Read Full Article</a></p>]]></body>
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      <url><![CDATA[http://articles.boston.com/2011-07-03/news/29733694_1_video-games-somali-pirate-somali-coast]]></url>
      <title><![CDATA[]]></title>
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  <field_publication>
    <item>
      <value><![CDATA[ Julie Sonneberg ]]></value>
    </item>
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  <field_dateline>
    <item>
      <value>2011-07-03</value>
      <timezone></timezone>
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  <field_media>
        </field_media>
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          <item>1281</item>
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          <item><![CDATA[Ivan Allen College of Liberal Arts]]></item>
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      <![CDATA[]]>
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