<node id="75241">
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    <user id="27167"><![CDATA[27167]]></user>
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  <title><![CDATA[On Bogost's Influence on Videogames]]></title>
  <body><![CDATA[<p>"Bogost’s irreverence belies a sincere belief in the potential of videogames. He sees them as tools to educate and enlighten, to “disrupt and change fundamental attitudes and beliefs about the world,”&nbsp;wrote&nbsp;Wired magazine in a feature charting&nbsp;<strong>Ian Bogost's</strong> influence on the trajectory of&nbsp;videogames. The article highlights Bogost’s provocative and influential game commentary and game designs (he created the wildly popular <em>Cow</em> <em>Clicker</em> as a critique of Facebook games).&nbsp; <em>Source:&nbsp; <a href="http://www.wired.com/magazine/2011/12/ff_cowclicker/all/1#xdm_e=http%3A%2F%2Fwww.wired.com&amp;xdm_c=default4638&amp;xdm_p=1&amp;">Wired</a>, December 20, 2011</em></p>]]></body>
  <field_article_url>
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      <url><![CDATA[http://www.wired.com/magazine/2011/12/ff_cowclicker/all/1#xdm_e=http%3A%2F%2Fwww.wired.com&amp;xdm_c=default4638&amp;xdm_p=1&amp;]]></url>
      <title><![CDATA[]]></title>
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  <field_publication>
    <item>
      <value><![CDATA[ in solidarity ]]></value>
    </item>
  </field_publication>
  <field_dateline>
    <item>
      <value>2011-12-20</value>
      <timezone></timezone>
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  <og_groups>
          <item>1281</item>
          <item>1283</item>
      </og_groups>
  <og_groups_both>
          <item><![CDATA[Ivan Allen College of Liberal Arts]]></item>
          <item><![CDATA[School of Literature, Media, and Communication]]></item>
      </og_groups_both>
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      <![CDATA[]]>
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